Key Features
Learn to build a multiplayer real-time strategy game from scratch using Unity
Gain knowledge of Unity’s UI system to build complex user interfaces
See how to build and customize your framework for your RPG games
Book Description
Unity is one of the most cutting-edge game engines in the world. Developers are looking for the best ways to create games of any genre in the engine. This comprehensive guide on building an RPG with Unity teaches you high-end techniques currently used in developing modern games - the tips, tricks, and techniques can be applied to your own role RPG.
We begin with an introduction to, and the fundamentals of, RPG games. Moving further, you will learn the necessary parts of building an RPG, such as structuring the game environment, customizing characters, controlling the camera, and designing other attributes like inventory, weapons, and so on.
We also cover designing levels of the game by adding more features to it and making the game more interesting. You will also learn how to get around the obstacle of networking in Unity and be able to implement Multi-Player mode for your RPG games.
By the end of the book, you will be able to build upon core the RPG framework elements to create your own game experience.
What you will learn
Construct a framework for inventory, equipment, characters, enemies, quests, and game events
See how to load and unload scenes and assets
Create multiplayer game settings for our RPG
Design a UI for user input and feedback
Enhance Game Master to handle all aspects of the RPG
Develop a custom pathfinding system
Implement AI for character and non-character players
About the Author
Vahé Karamian
is a software consultant and author based in Los Angeles, CA. He has been providing software development services to some of the top pharmaceutical, biotech, and medical device manufacturing companies in the world. His latest clients included Department of Planning and Evox Imaging. Providing web, mobile, and virtual reality experiences.
He came across Unity when he was searching for a game engine for his projects in 2010. The rest is history. He is the founder of the Granada Hills Unity User Group and is actively working with the user community to educate new developers.
Vahé holds a master's degree in computer science, and is currently lecturing the following topics: Introduction to Computer Science, Data Structures and Algorithms, Operating Systems, Game Design and Development.
Table of Contents
In the Beginning
Setting the Atmosphere
Character Design
Player Character and Non-Player Character Design
Game Master and Game Mechanics
Inventory System
User Interface and System Feedback
Multiplayer Setup
Також купити книгу Building an RPG with Unity 5.x, Vahe Karamian Ви можете по посиланню